Building an Offline First App that Syncs
Status: submitted
Section: Workshop (from 2 to 6 hours)
Technical level: Intermediate
Votes: +3
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Abstract
Everyone hates apps that lag when the network connection is poor.  Offline first goes beyond that, addressing unnecessary data transfers, responsiveness, cross-device sync, security, backend integration, scalability, and more.

In this workshop, I'll show you how to implement an app that deals with all these concepts.  We'll use a robust, real-world proven stack, Couchbase Mobile.  You'll leave with a working project based on a core use case.
Requirement
Android Studio installed and a device or emulator set up, ready to begin building an app.
Speaker bio
Hod is a Developer Advocate for Couchbase, living in Silicon Valley. He has over two decades of experience as a software engineer and engineering manager. He has worked in a variety of software fields, including having spent the last 8 years in mobile. Prior to joining Couchbase in 2016, Hod led developer relations for mobile at Samsung.  He is in no way responsible for batteries.
Links
Based on this training: https://developer.couchbase.com/documentation/mobile/1.3/training/index.html

Related videos:
https://www.youtube.com/watch?v=yTxrUjzpRsc
https://www.youtube.com/watch?v=gL9pOCTCu4c